Standard damage modifiers for classes and feats
This is a listing of the LOC Damage Additions currently in effect.These may be subject to change, as issues / bugs are found.
| Rangers bane (Only works on bane race) |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% Ranger Level + Post 40 Level* Have to have bane feat for that race 41+ and Ranger 31+ levels 5 per level after 36 (minimum 5) Divine Divine Damage Permanent None |
| Dragon Knights wrath Feature |
|
| Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% 8 x Dragon Level + Post 40 Level* Have to have activated Feat on target race 31+ 4 Per dragon Knight level Divine Divine Damage Temporary None |
| Monks Extra |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% Monk Level + Post Level* Undead, Constructs immune to stun 36+ 2 per Level** + 4 Per Str Mod Divine Divine Damage Permanent Chance to stun opponent***. |
*** 1 in 8 per hit of creating stun effect, DC=10+Wisdom Mod + level/2 + 1 per improved stun feat
| ‘Sneak’ Extra |
|
|
Chance of Effect Base Level Base Level Modifier Other Modifiers Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% Rogue + Assassin + Blackguard + SD +1 per Deity Level**. +3 per 2 Dark Chapter Level**. +1 per Death Attack Feat. Undead, Constructs and Ooze immune. Death Extra when opponent is flat footed. 41+ 5 per level Slashing Total Damage Permanent Fortitude Save or paralysis. |
*** If FIRST attack is done without monster perceiving then damage is x 2
| Special sneak extra feats (Purchased from Nishoba shop) |
|
|
Concusion Strike Disembowling Eldritch Erosian Head Strike Impeding Attack Persistant Damage Throat Attack |
Adds to sneak and lowers Mind Saving throws Strike Adds to Sneak and Lowers AC for a while Adds to sneak Damage and lowers Spell Resistance Adds lots to sneak damage and lower AC a small amount Adds to sneak and slows target Adds damage again and again .. (lots of blood effects here) Adds medium sneak and silences target |
| ‘Death Attack’ Extra (Now reported seperately from sneak) |
|
|
Chance of Effect Base Level Base Level Modifier Other Modifiers Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% Rogue + Assassin + Blackguard + SD +1 per Deity Level**. +3 per 2 Dark Chapter Level**. +1 per Death Attack Feat. Undead, Constructs and Ooze immune. Death Extra when opponent is flat footed. 41+ 5 per level Slashing Total Damage Permanent Fortitude Save or paralysis. |
*** If FIRST attack is done without monster perceiving then damage is x 2
| Weapon Master Bonus |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
100% Weapon Master Level + Post Level* Only with weapon of choice 20+ 2 per Level** Base Weapon Type Extra Damage Permanent Chance or Critical 5 Extra damage per Level if use KI attack*** |
*** I am having trouble implementing this be patient!
| Horse Bonus Damage |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
100% +5 per 2 levels Purple Dragon Knight +1 per 2 Levels Paladin, Black Guard +1 per 4 Levels Fighter, Ranger Barbarian +1 per 4 Levels Weapon Master +1 per 4 Ranks in Ride Skill +1 per Post 40 Level* Have to be on horse back None (Horse level 1+) 2 x Horse level per Base Level Piercing Extra Damage When on horseback Not having mounted Combat feat halves damage Paladins/Champions Horse adds half positive damage Black Guard/Devils Horse adds half negative damage |
| Improved Power Attack |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
100% Strength Modifier* Have to be in improved power attack mode None 2 Per Level** Bludgeoning Extra Damage When in Improved Power Attack mode None |
| Blinding Speed Bonus |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% 1 per 10 Dex Mod + 1 per 10 Post 40 Levels* Have to have activated feat Post 40 10+ levels Level attacks at 10 x Level Damage Slashing Damage per Extra Attack Temporary Chance or Critical |
| Divine Might Bonus+ |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% +Charisma Mod +Post 40 Level* +1 per Smite Feat Have to have activated feat 21+ levels in Paladin/Cleric+ 8 per Base Level 15 per smite level** Divine Damage Temporary None |
| Profane Might Bonus+ |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% +Charisma Mod +Post 40 Level* +1 per Smite Feat Have to have activated feat 21+ levels in Black Guard/Cleric+ 8 per Base Level 15 per smite level** Divine Damage Temporary None |
| Divine Wrath Bonus+ |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% +Charisma Mod +Post 40 Level* +1 per 2 Champion Level +5 if Champion Levels 21+ +5 if Champion Levels 26+ Have to have activated feat 21+ levels in Paladin/Cleric+ 8 per Base Level 15 per smite level** Divine Damage Temporary None |
| Barbarian Rage Bonus |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Level Damage Done Damage Type Text Feedback Duration Special |
45% Barbarian Level + Post 40 Level* Have to have activated feat None +Base Level Points** +1 Point per 3 ranks intimidate** +15 Points if Mighty Rage** +20 Points if in thundering Rage** +15 Points if epic focus intimidate** Damage Level 1 3 per Base level Damage Level 2 5 per Base Level Damage Level 3 8 Per Base Level Damage Level 4 10 Per Base Level Damage Level 5+ 12 Per Base Level Bludgeoning Damage Temporary None |
| Zealous Smite |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% + Paladin Level + Post 40 Level* +1 Champion Level Have to have activated feat 21+ levels in Paladin/Cleric 6 per Base Level Positive Damage Temporary Only when holy sword spell is used Only on Evil Targets |
| All Out Attack |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% + 3 per 2 Barbarian Levels + 1 per combat class++ +Strength Ability Mod Item Activated Feat 44+ 4 per base level Bludgeoning Damage One attack Lowers AC of attacker by 10 |
| Heedless Charge |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
100% + 3 per 2 Barbarian Levels + 1 per combat class++ +Strength Ability Mod Item Activated Feat 44+ 15 per base level Bludgeoning Damage One attack Lowers AC of attacker by 10 One shot attack |
| Momentum Swing |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% + 3 per 2 Fighter Levels + 1 per combat class++ +Strength Ability Mod Item Activated Feat 44+ 3 per base level Bludgeoning Damage Temporary 1 round per 3 levels None |
| Charge |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
100% + 3 per 2 Fighter Levels + 1 per combat class++ +Strength Ability Mod Item Activated Feat 44+ 10 per base level Piercing Damage Temporary 1 round per 3 levels No AC loss but only one attack |
| Divine Flame |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% + 1 Per paladin Level + 1 Champion Level + 1 per Post 40 Levels Item Activated Feat 20 Levels Paladin & Lvl 42+ 2/5 per base Level Positive/Fire Fire Damage Temporary 1 round per Charisma Mod Evil creatures take Positive Damage as well. |
| Profane Flame |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% + 1 Blackguard Levels + 1 per Post 40 Levels Item Activated Feat 44+ 2/5 per base level Positive/Fire Fire Damage Temporary 1 round per charisma Mod Good to get Negative Damage Only |
| Profane Shadow Strike |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% + 1 per Charisma Mod Item Activated Feat 44+ 5 per level Negative Negative Damage Temporary 1 round per charisma Mod Save or lose Strength from attack. |
| Profane Wight Strike |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% + 1 per Charisma Mod Item Activated Feat 44+ 6 per level Negative Negative Damage Temporary 1 round per charisma Mod Save or lose Dexterity from attack. |
| Profane Wraith Strike |
|
|
Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Damage Done Damage Type Text Feedback Duration Special |
45% + 1 per Charisma Mod Item Activated Feat 44+ 6 per level Negative Negative Damage Temporary 1 round per charisma Mod Save or lose Constitution from attack. |
| Blindging Speed |
|
| Chance of Effect Base Level Special Conditions Minimum Level When Extra Effect Works Text Feedback Duration Special |
100% 10 Post 40 levels to activate Normal Feat 10 Post 40 None Temporary 1 round Per charisma Mod See below |
Dwarven Rock |
|
Chance of Effect |
100% |
| Epic Toughness |
|
Chance of Effect
|
100% |
* Post 40 level additions cannot exceed base class levels for this calculation.
+ NOTE only one of these feats can be in operation at any given time.
++ Combat classes are all ones that give 1 attack bonus per level + post 40 levels deity/Warrior